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- >Has anyone tried animating 'small' single point polygons?
- >I have tried almost everything but they don't come out stable.
- >They flicker or wiggle and there doesn't seem to be a way to stop it.
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- You have to use some antialiasing to stop the wiggle. If you want to
- speed rendering and still use antialaising on the stars...just do
- 1 frame of stars with antialiasing and then use as a background
- image for your render. Of course, if you are expecting the stars
- to move then you need a sequence of stars.
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- Tim
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